Tuesday, December 14, 2010
Christmas is closing by so I decided to cheer up our project meeting by creating a Christmas version of my WebGL minigolf game. It is now possible to play a hotseat multiplayer game with up to 10 players. The game consists of three holes decorated with Christmas theme.
Friday, November 26, 2010
Monday, November 22, 2010
Wednesday, November 17, 2010
As published by Qt-webpage, Qt WebKit Integration is an integration of WebKit with Qt. It provides an HTML browser engine that makes it easy to run web apps or embed web content into Qt applications. Qt WebKit supports HTML5 and WebGL specifications.
There is also a 3D Flickr HTML5 demo video available to demonstrate the HTML5 and WebGL possibilities with Qt.
A WebGL seminar will be organized at Tampere University of Technology by Prof. Tommi Mikkonen and Dr. Antero Taivalsaari. The seminar will start at December 9, 2010 and end at spring 2011.
In this seminar, WebGL and the emerging WebGL libraries will be investigated in the form of student presentations, application development exercises and group discussions. Students will prepare a presentation on one of the topics they choose, and will give a presentation in front of the seminar participants to summarize their findings. Students will also build sample applications using at least one of the libraries mentioned above.
For more information about the seminar, check: WebGL Seminar @ TUT
Thursday, September 30, 2010
Tuesday, September 14, 2010
Saturday, September 11, 2010
After a few weeks of coding I am happy enough to present you WebGL Minigolf: http://www.eucfutsal2011.com/webgl/minigolf/index.html The game is fully playable with 9 different holes.
Space: Hold down to shoot
Left and Right arrows: Aim
Up and Down arrows: Zoom in and out
Left mouse button + mouse: Move camera around
The physics engine is still under development and there are not even a pre-release available yet, but with a little debugging I was able to get the current version working acceptably.
Thursday, June 17, 2010
WebGL version of L3D has reached its' prototype phase. The first prototype is a technology demo for demonstrating the possibilities of WebGL. Demo bases on Learning WebGL-site's excellent WebGL tutorials. Live-demo to play with can be found here.
We have also progressed our experiments with GLGE-library, and have come up with a few more demos with scripting abilities:
Friday, April 9, 2010
All these demos are "live" so you will need a WebGL enabled browser (Chromium and Minefield are recommended) to view them. Twitter avatars did not load properly with the latest Chromium (44073), but all worked fine with Minefield.
Friday, March 5, 2010
Friday, January 29, 2010
Lively 3D builds upon our earlier experiences in creating the Lively Kernel, a dynamic programming environment embedded in a web page, and Lively for Qt, our implementation of a similar environment for Qt.
Previous 3D user interfaces and mashups
Several examples of 3D user interfaces and mashups implemented with Web technologies are already available:
- Papervision 3D is Open Source realtime 3D engine for Flash
- 3D Weather Mashup
Relevant Implementation Technologies
- ► 2011 (8)
- ► November (4)
- ► September (3)