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Tuesday, September 14, 2010
Exploring with GLGE canvas textures
During the last couple of days I have been exploring with recently announced
GLGE
canvas texture support. Here are a couple of experiments:
Lively Kernel rendered on a cube
Other things (video/text/cube itself) rendered on a cube
On both demos the camera can be moved towards or away from the cube with mouse wheel. On the latter demo you can turn the cube with arrow keys. Please turn right first to avoid a weird bug.
YouTube video is available
here
.
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