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During my summer holidays I happened to hear that
JigLibFlash, a 3d physics engine for Flash, had been ported to JavaScript. So when I get back to work my hands were itching to get to code some demos with it.
After a few weeks of coding I am happy enough to present you WebGL Minigolf:
http://www.eucfutsal2011.com/webgl/minigolf/index.html The game is fully playable with 9 different holes.
Controls:
Space: Hold down to shoot
Left and Right arrows: Aim
Up and Down arrows: Zoom in and out
Left mouse button + mouse: Move camera around
The physics engine is still under development and there are not even a pre-release available yet, but with a little debugging I was able to get the current version working acceptably.
YouTube video is available
here.